# cavalry.studio > AI-optimized mirror of cavalry.studio containing 50 pages totalling 23,887 words of clean markdown content, structured data, and semantic HTML. Original source: https://cavalry.studio/. Last updated: 2026-05-01T12:47:25.968Z. Each page is available as HTML (with JSON-LD structured data) and Markdown (text-only, ideal for LLMs and RAG). ## Homepage - [site-root.html](/site-root.html) (1 words) ## Articles & Blog Posts - [docs/applications/cavalry-cli/index.html](/docs/applications/cavalry-cli/index.html) (1 words) - [docs/web-player/api/index.html](/docs/web-player/api/index.html) (1 words) - [Intro](/docs/getting-started/sign-in/proxy-server/index.html): Configure a proxy server to sign in to your account. (278 words) - [Video Tutorial](/docs/index.html): Cavalry is a powerful 2D Animation software for macOS and Windows making waves in the worlds of animation, motion design, creative coding, film, generative art, data visualisation, experiential and advertising. (69 words) - [Intro](/docs/web-player/index.html): Get started with the Cavalry Web Player to create bespoke, fully customisable animations that can be viewed and exported from modern web browsers. (779 words) - [Supported Asset Types](/docs/web-player/loading-assets/index.html): How to automatically load assets in the Cavalry Web Player. (569 words) - [Intro](/docs/nodes/behaviours/3d-matrix/index.html): Apply 3d transformations to Shapes and Sub-Meshes to create a faux 3d effect. (367 words) - [Intro](/docs/nodes/behaviours/alpha-material-override/index.html): Override the alpha within sub-meshes. (200 words) - [Intro](/docs/getting-started/quick-start/index.html): Skip the documentation and dive into Cavalry. (290 words) - [Signing in](/docs/getting-started/sign-in/index.html): Signing in to Cavalry with your Canva account. (432 words) - [Experimental Feature](/docs/nodes/behaviours/apply-distribution/index.html): Place sub-meshes into distributions. (182 words) - [Layer Types](/docs/getting-started/key-concepts/layers/index.html): Cavalry’s building blocks are split into Shapes, Behaviours, Utilities and Effects. (181 words) - [Intro](/docs/nodes/behaviours/align/index.html): Set dynamic pivot points to pin Shapes based on their bounding box. (193 words) - [Intro](/docs/nodes/behaviours/add-divisions/index.html): Add divisions to a Shape's edges to create smoother deformations. (241 words) - [Intro](/docs/getting-started/installation/index.html): How to install or uninstall Cavalry. (181 words) - [Intro](/docs/applications/cavalry-player/index.html): Playback scene files directly in Cavalry Player. (95 words) - [Intro [​](/content/docs/getting-started/key-concepts/context/\#intro "Direct link to Intro"/index.html)](/docs/getting-started/key-concepts/context/index.html): Use Context to assign indices to Layers and add variation to a Scene. (602 words) - [Demos](/docs/web-player/demos/index.html): Cavalry Web Player demos and examples. (68 words) - [新しくなったモーションデザイン](/ja_jp/index.html): MacまたはWindowsにCavalry無料版をダウンロードしましょう。アニメーターやモーションデザイナー向けのリアルタイムの2Dアニメーション、モーションデザイン、およびデータ駆動型ワークフローです。 (80 words) - [Design de animação reinventado](/pt_br/index.html): Baixe o Cavalry grátis no Mac ou Windows. Animação 2D em tempo real, design de animação e fluxos de trabalho baseados em dados, desenvolvidos para animadores e designers de animação. (585 words) - [Motion design in een nieuwe vorm](/nl_nl/index.html): Download Cavalry gratis op Mac of Windows. Realtime 2D-animatie, motion design en gegevensgestuurde workflows, speciaal ontwikkeld voor animators en motion designers. (545 words) - [Il motion design reinventato](/it_it/index.html): Scarica Cavalry gratis su Mac o Windows. Animazione 2D in tempo reale, motion design e flussi di lavoro basati sui dati. Creato per chi si occupa di animazione e motion design. (552 words) - [Hareketli tasarımda yeni dönem](/tr_tr/index.html): Cavalry'yi Mac veya Windows için ücretsiz indirin. Animasyon ve hareketli grafik tasarımcıları için özel olarak geliştirilmiş, gerçek zamanlı 2 boyutlu animasyon, hareketli tasarım ve veri odaklı iş akışları. (470 words) - [Motion design reinvented](/en/index.html): Download Cavalry free on Mac or Windows. Real-time 2D animation, motion design, and data-driven workflows - built for animators and motion designers. (517 words) - [Diseño animado renovado](/es_419/index.html): Descarga Cavalry gratis para Mac o Windows. Procesos de trabajo basados en datos, diseño en movimiento y animaciones 2D en tiempo real: ideal para profesionales de la animación y el diseño en movimiento. (583 words) - [Standar baru desain grafis gerak](/id_id/index.html): Unduh Cavalry di Mac atau Windows, gratis. Dari animasi 2D real-time, desain grafis gerak, hingga alur kerja berbasis data—solusi untuk animator dan desainer grafis gerak. (483 words) - [Motion design reinventado](/es_es/index.html): Descarga gratis Cavalry para Mac o Windows. Animación 2D, motion design y flujos de trabajo basados en datos en tiempo real: una herramienta diseñada para especialistas de animación y motion design. (582 words) - [Motion Design neu gedacht](/de_de/index.html): Lade Cavalry kostenlos für Mac oder Windows herunter. 2D-Animation, Motion Design und datenbasierte Workflows in Echtzeit – gemacht für Animations- und Motion Designer. (479 words) - [L’art du motion design réinventé](/fr_fr/index.html): Télécharger Cavalry gratuit pour Mac ou Windows Animation 2D en temps réel, motion design et processus pilotés par les données. Logiciel conçu pour les spécialistes de l’animation et du motion design. (580 words) - [Operating System](/docs/getting-started/requirements/index.html): Cavalry's minimum system requirements. (242 words) - [Behaviours](/docs/nodes/behaviours/index.html): Behaviours can be thought of as effects. They can be used to animate or deform other Layers. (21 words) - [Destek](/tr_tr/support/index.html): Cavalry ile ilgili destek almak için Discord topluluğumuza katılabilir, kapsamlı belgelere göz atabilir, YouTube'daki eğitici materyallerimizi izleyebilir veya e-posta ile destek alabilirsiniz. (83 words) - [Ondersteuning](/nl_nl/support/index.html): Voor hulp met Cavalry kun je terecht bij onze Discord-community, documentatie, YouTube-tutorials of e-mailondersteuning. (109 words) - [Supporto](/it_it/support/index.html): Ricevi supporto su Cavalry tramite la nostra community Discord, la documentazione, i tutorial YouTube o l'assistenza via e-mail. (102 words) - [Assistance](/fr_fr/support/index.html): Obtenez de l’aide sur Cavalry via notre communauté Discord, notre documentation, des tutoriels YouTube ou l’assistance par e-mail. (101 words) - [Search the documentation](/docs/search/index.html): Cavalry documentation. (8 words) - [サポート](/ja_jp/support/index.html): Discordコミュニティ、ドキュメント、YouTubeチュートリアル、またはメールサポートで、Cavalryに関するヘルプを入手できます。 (14 words) - [Suporte](/pt_br/support/index.html): Consiga ajuda com o Cavalry por meio da nossa comunidade do Discord, documentação, tutoriais no YouTube ou suporte por e-mail. (108 words) - [Dukungan](/id_id/support/index.html): Dapatkan bantuan seputar Cavalry melalui komunitas Discord, dokumentasi, tutorial YouTube, atau email dukungan kami. (91 words) - [Soporte](/es_419/support/index.html): Si tienes alguna duda sobre Cavalry, consulta el Discord de nuestra comunidad, nuestros documentos o los tutoriales disponibles en YouTube. También puedes enviarnos tu consulta por correo. (119 words) - [Ayuda](/es_es/support/index.html): Resuelve tus dudas sobre Cavalry en nuestra comunidad de Discord, los manuales, los tutoriales de YouTube o por correo electrónico. (110 words) - [Unterstützung](/de_de/support/index.html): Hilfe zu Cavalry erhältst du von unserer Discord-Community bzw. in der Dokumentation, YouTube-Tutorials oder vom E-Mail-Support. (98 words) - [Support](/en/support/index.html): Get help with Cavalry through our Discord community, documentation, YouTube tutorials, or email support. (104 words) - [docs/tech-info/release-notes/2-6/2-6-0-release-notes/index.html](/docs/tech-info/release-notes/2-6/2-6-0-release-notes/index.html) (1 words) - [Intro](/docs/nodes/effects/shaders/sksl-shader/index.html): Write custom shaders in SkSL ("Skia Shading Language"). With some minor modifications, GLSL code can be converted for use in Cavalry. (1,083 words) - [Intro](/docs/user-interface/menus/window-menu/scene-window/keyframe-layers/index.html): Blend animation curves. (356 words) - [Intro](/docs/nodes/effects/shaders/voronoi-shader/index.html): Generate a cellular pattern by calculating the distances between a lattice of points. (764 words) - [Intro](/docs/user-interface/menus/window-menu/scene-window/timeline/index.html): Scrub through a Composition's timeline. (235 words) - [Introduction [​](/content/docs/tech-info/scripting/api-module/\#introduction "Direct link to Introduction"/index.html)](/docs/tech-info/scripting/api-module/index.html): Use JavaScript to access Layers and data within a Scene so that it's possible to write scripts that perform custom workflows. (9,952 words) ## Resources - [Full Page Index](/index.html): Browse all cached pages with rich metadata - [About This Cache](/content/about.html): Methodology, technical details, and usage guidelines - [XML Sitemap](/content/sitemap.xml): Machine-readable sitemap for crawler discovery - [Robots.txt](/content/robots.txt): Crawler directives